DmC: Devil May Cry
DmC: Devil May Cry | |
---|---|
Official cover art[1] | |
Developer(s) | Ninja Theory |
Publisher(s) | Capcom |
Director(s) | Tameem Antoniades[2] |
Producer(s) | Motohide Eshiro[3][4] Alex Jones[3] |
Artist(s) | Alessandro Taini[5] |
Writer(s) | Tameem Antoniades[2] |
Composer(s) | Noisia Combichrist[6] |
Series | Devil May Cry |
Engine | Unreal Engine 3[7] |
Platform(s) | PlayStation 3 Xbox 360 Microsoft Windows[8] Definitive EditionPlayStation 4 Xbox One |
Release date(s) | |
Genre(s) | Action-adventure, hack and slash |
Mode(s) | Single-player |
Distribution | Blu-ray disc, DVD,download |
DmC: Devil May Cry is an action-adventure hack and slash video game developed by Ninja Theory and published byCapcom for PlayStation 3, Xbox 360 and Microsoft Windows.[8][10] It is the fifth installment of the Devil May Cry series, serving as a reboot. Announced in late 2010 during the Tokyo Game Show,[11] the game is set in an alternative reality in the Devil May Cry series.[12] It focuses on the player character Dante, a young man at the start of his saga.
The reimagination of the Devil May Cry series was requested by Capcom resulting in the game being made with a new story framework in contrast to previous games. Capcom chose Ninja Theory to develop the game, assisting them to ensure that gameplay was reminiscent of previous titles. Initial reaction to the game was widely negative, partly as a result of Dante's redesign; nevertheless, DmC received positive reviews from gaming websites who praised the gameplay and story of the game.
A remastered edition, titled DmC: Definitive Edition, running at 1080p/60fps and including all DLC, new costumes and new gameplay features such as a manual targeting system, was released for PlayStation 4 and Xbox One on March 10, 2015.
0 comments:
Post a Comment