Hitman: Absolution
Hitman: Absolution | |
---|---|
Developer(s) | IO Interactive |
Publisher(s) | Square Enix |
Director(s) | Tore Blystad |
Producer(s) | Hakan B. Abrak |
Designer(s) | Lee Varley |
Artist(s) | Roberto Marchesi Tore Blystad |
Writer(s) | Greg Nagan Tore Blystad Michael Vogt |
Composer(s) | Thomas Bärtschi Dynamedion Peter Peter Peter Kyed |
Series | Hitman |
Engine | Glacier 2 |
Platform(s) | Microsoft Windows OS X PlayStation 3 Xbox 360 |
Release date(s) | PC, PS3, X360 20 November 2012 OS X (Elite Edition) 15 May 2014 |
Genre(s) | Stealth |
Mode(s) | Single-player, multiplayer |
Distribution | Optical disc, download |
Hitman: Absolution is a stealth video game developed by IO Interactive and published by Square Enix.[1] It is the fifth installment in the Hitman game series, and runs on IO Interactive 's proprietary Glacier 2 game engine. Before release, the developers stated that Absolution would be easier to play and more accessible, while still retaining hardcore aspects of the franchise.[2] The game was released on 20 November 2012 (which is in the 47th week of the year in reference to the protagonist, Agent 47) for Microsoft Windows, PlayStation 3, and Xbox 360.[3] On 15 May 2014 Hitman: Absolution — Elite Edition was released for Mac OS X by Feral Interactive;[4] it contained all previously released downloadable content, including Hitman: Sniper Challenge, a "making of" documentary, and a 72-page artbook.[4]
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